Student at the University of British Columbia, studying Computer Science. Interested in computer graphics and game development.
Programming Languages: C/C++, Swift, Python, Java, GLSL
Libraries/Tools: OpenGL, visionOS, Unreal Engine, raylib, Box2D, SFML, Windows SDK, Visual Studio, GCC/ G++, Git, vcpkg, RenderDoc
A C++ Forward+ PBR rendering library using OpenGL aimed at making 3D programming more accessible for everyone.
An educational tool using Apple Vision Pro AR to help users repair the Martin T75 sliding table saw.
An AR/VR educational tool for engineering students to explore mining concepts, operations, and safety protocols.
Vancouver, BC
May 2025 - Present
Unreal Engine 5 VR development.
Link to project
Septemeber 2024 - May 2025
Augmented reality (AR) software development for Apple Vision Pro.
Link to project
May 2021 - June 2022